[US-02] Alternating shooting with feedback
Description
Implements alternating shooting system with feedback for Battleship game.
Changes
- Added turn-based gameplay with alternating player turns
- Implemented shot feedback (hit/miss/sunk/already shot)
- Added duplicate shot prevention
- Created comprehensive acceptance tests
- Added coordinate parsing and validation
Requirements Implemented
Acceptance Criteria Validated
Technical Implementation
-
Gameclass manages turn-based gameplay -
Boardclass handles shot processing and validation -
Playerclass tracks player state and opponent view -
Coordinateclass provides coordinate parsing and validation - Comprehensive test suite validates all acceptance criteria
Pipeline Status
Closes #2